[Review] Life Is Strange

written by Kate Danvers

The first part of this review will contain very mild general spoilers. At a certain point, I’ll give a warning before I go into massive spoilers and discuss my feelings on them.

“If you had the chance to change your fate, would you?”

Life Is Strange touches on themes of fate, destiny, and desperately trying to change outcomes. While other games have used time manipulation mechanics to give platforming, adventuring, and combat a new twist, Life Is Strange uses it to tell a deep emotional story. It’s one of the best narrative-based games I’ve ever played and I intend to play it again as soon as the shock from the ending wears off.
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[Editorial] Samus Aran and Representation

co-written by Dayna Abel and Alice Durnell

There’s a controversy online – and I’ll take a minute to let you recover from that shock – about a prominent video game character. Game developer Brianna Wu and writer Ellen McGrody recently wrote an article for The Mary Sue titled Metroid‘s Samus Aran is a Transgender Woman. Deal With It.” It was a thoughtful piece and celebratory and trans-positive, which of course meant that it was going to have the best and brightest of the gaming community having a well-spoken discourse about oh god I can’t even bring myself to finish this sentence.

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